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MMS
2010
13 years 4 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
WWW
2007
ACM
14 years 6 months ago
Formalization, User Strategy And Interaction Design: Users? Behaviour With Discourse Tagging Semantics
When authors publish their interpretations of the ideas, opinions, claims or rebuttals in the literature, they are drawing on a repertoire of well understood moves, contributing t...
Bertrand Sereno, Simon Buckingham Shum, Enrico Mot...
OAS
2003
13 years 7 months ago
Experiences with Ontology Development for Value-Added Publishing
This paper presents our practical experience of developing an ontology using the EXPLODE method for Value-Added Publishing. Value-Added Publishing is a relatively new area of elec...
Maia Hristozova, Leon Sterling
MM
2006
ACM
105views Multimedia» more  MM 2006»
13 years 11 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
FC
2007
Springer
119views Cryptology» more  FC 2007»
13 years 12 months ago
Improving Usability by Adding Security to Video Conferencing Systems
Many video conferencing solutions exist in the market today and many new ones are being introduced. In striving to provide an experience to users as close to “being there” as p...
April Slayden Mitchell, Alan H. Karp