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ALIFE
2004
13 years 5 months ago
Adaptability and Diversity in Simulated Turn-taking Behavior
Turn-taking behavior is simulated in a coupled-agents system. Each agent is modeled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outpu...
Hiroyuki Iizuka, Takashi Ikegami
CGF
2004
82views more  CGF 2004»
13 years 5 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
CDC
2010
IEEE
160views Control Systems» more  CDC 2010»
13 years 9 days ago
Model-on-Demand predictive control for nonlinear hybrid systems with application to adaptive behavioral interventions
This paper presents a data-centric modeling and predictive control approach for nonlinear hybrid systems. System identification of hybrid systems represents a challenging problem b...
Naresh N. Nandola, Daniel E. Rivera
TCIAIG
2010
13 years 7 hour ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
ACMACE
2007
ACM
13 years 9 months ago
Graceful anytime interruptibility for virtual agents
The demo will show two highly expressive virtual agents introducing the audience to a traditional Japanese room. The agent models and gestures have been created by a professional ...
Klaus Brügmann, Helmut Prendinger, Marc Stamm...