We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
In this paper, we present an approach for video surveillance involving (a) moving object detection, (b) tracking and (c) normal/abnormal event recognition. The detection step uses...
In this work, we present an adaptive space carving method for scene reconstruction from a set of images obtained from low cost calibrated webcams. Our method uses a combination of...
Anselmo Antunes Montenegro, Paulo Cezar Pinto Carv...
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
Scientific data-sets often come with an inherent hierarchical structure such as functional substructures within organs. In this work we propose a new visualization approach for vo...
Jean-Paul Balabanian, Ivan Viola, Martin Ystad, Ar...