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» Adaptive digital game-based learning framework
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AAAI
2012
11 years 7 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
USAB
2008
13 years 6 months ago
Challenges in the Development and Evaluation of Immersive Digital Educational Games
In this paper, we describe a conceptual framework and address the related issues and solutions in the identification of three major challenges for the development and evaluation of...
Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Di...
HCI
2007
13 years 6 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
ICDAR
2009
IEEE
14 years 2 days ago
Learning and Adaptation for Improving Handwritten Character Recognizers
Writer independent handwriting recognition systems are limited in their accuracy, primarily due the large variations in writing styles of most characters. Samples from a single ch...
Naveen Chandra Tewari, Anoop M. Namboodiri
CADUI
2004
13 years 6 months ago
Building Rich User Interfaces for Digital Talking Books
: This paper presents a framework for the automatic production of Digital Talking Books (DTB). The production process converts existing audio tapes and OCR-based digitalization of ...
Luís Carriço, Carlos Duarte, Rui Lop...