In this paper, we generalize the notion of persistence, which has been originally introduced for two-dimensional formations, to Rd for d 3, seeking to provide a theoretical framew...
Changbin Yu, Julien M. Hendrickx, Baris Fidan, Bri...
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Practical experience in porting a large virtual reality system from C/C++ to Java indicates that porting this type of real-time application is both feasible, and has several merit...
We present a fast exact from-region visibility algorithm for 2.5D urban scenes. The algorithm uses a subdivision of line space for identifying visibility interactions in a 2D foot...