In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
E-Learning is a fast, just-in-time, and non-linear learning process, which is now widely applied in distributed and dynamic environments such as on the World Wide Web. However, it...
This paper describes the design and evaluation of COLER, a computer mediated learning environment that includes a software coach to help students collaborate while solving Entity ...
This paper develops a model for exceptions and an approach for incorporating them in commitment protocols among autonomous agents. Modeling and handling exceptions is critical for...