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» Agile development in computer science education: practices a...
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ICSE
2005
IEEE-ACM
14 years 4 months ago
A cross-program investigation of students' perceptions of agile methods
Research was conducted on using agile methods in software engineering education. This paper explores the perceptions of students from five different academic levels of agile pract...
Grigori Melnik, Frank Maurer
CORR
2010
Springer
104views Education» more  CORR 2010»
12 years 11 months ago
Machine Science in Biomedicine: Practicalities, Pitfalls and Potential
Machine Science, or Data-driven Research, is a new and interesting scientific methodology that uses advanced computational techniques to identify, retrieve, classify and analyse da...
Thomas W. Kelsey, W. Hamish B. Wallace
DIGRA
2005
Springer
13 years 10 months ago
Learning Games as a Platform for Simulated Science Practice
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
Rikke Magnussen
ICYCS
2008
IEEE
13 years 11 months ago
The Practice of Remote Education on Information Security
With the rapid development of computer science, its education mode also changes a lot. Teaching and learning are not restricted by the physical distance with the help of the netwo...
Wei Hu, Gang Wang, Qingsong Shi, Tianzhou Chen
SIGCSE
2009
ACM
144views Education» more  SIGCSE 2009»
14 years 5 months ago
A model academic ethics and integrity policy for computer science departments
For decades, US universities and colleges have had policies pertaining to the conduct of their students at the institutional level. These policies are referred to as Academic Inte...
Charles Riedesel, Eric D. Manley, Susan Poser, Jit...