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» An Artificial Imagination for Interactive Search
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ICANN
2005
Springer
13 years 10 months ago
Varying the Population Size of Artificial Foraging Swarms on Time Varying Landscapes
Abstract. Swarm Intelligence (SI) is the property of a system whereby the collective behaviors of (unsophisticated) entities interacting locally with their environment cause cohere...
Carlos Fernandes, Vitorino Ramos, Agostinho C. Ros...
GIS
2007
ACM
14 years 6 months ago
Environmental scenario search and visualization
We have developed Environmental Scenario Search Engine (ESSE) for parallel data mining of a set of conditions inside distributed, very large databases from multiple environmental ...
Mikhail N. Zhizhin, Eric A. Kihn, Vassily Lyutsare...
WWW
2007
ACM
14 years 6 months ago
On building graphs of documents with artificial ants
We present an incremental algorithm for building a neighborhood graph from a set of documents. This algorithm is based on a population of artificial agents that imitate the way re...
Hanane Azzag, Julien Lavergne, Christiane Guinot, ...
CHI
1997
ACM
13 years 9 months ago
Artificial Intelligence Techniques in the Interface to a Digital Video Library
For the huge amounts of audio and video material that could usefully be included in digital libraries, the cost of producing human-generated annotations and meta-data is prohibiti...
Alexander G. Hauptmann, Michael J. Witbrock, Micha...
AIIDE
2008
13 years 7 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas