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AGENTS
1999
Springer
13 years 9 months ago
Planning and Resource Allocation for Hard Real-Time, Fault-Tolerant Plan Execution
We describe the interface between a real-time resource allocation system with an AI planner in order to create fault-tolerant plans that are guaranteed to execute in hard real-tim...
Ella M. Atkins, Tarek F. Abdelzaher, Kang G. Shin,...
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 6 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
HICSS
2007
IEEE
181views Biometrics» more  HICSS 2007»
13 years 11 months ago
A Methodology to Evaluate Agent Oriented Software Engineering Techniques
Systems using Software Agents (or Multi-Agent Systems, MAS) are becoming more popular within the development mainstream because, as the name suggests, an Agent aims to handle task...
Chia-En Lin, Krishna M. Kavi, Frederick T. Sheldon...
CORR
2010
Springer
152views Education» more  CORR 2010»
13 years 5 months ago
Neuroevolutionary optimization
Temporal difference methods are theoretically grounded and empirically effective methods for addressing reinforcement learning problems. In most real-world reinforcement learning ...
Eva Volná
MOBIHOC
2008
ACM
14 years 5 months ago
Efficient binary schemes for training heterogeneous sensor and actor networks
Sensor networks are expected to evolve into long-lived, autonomous networked systems whose main mission is to provide in-situ users ? called actors ? with real-time information in...
Ferruccio Barsi, Alfredo Navarra, Maria Cristina P...