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ECOOP
2008
Springer
13 years 6 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
DSVIS
2003
Springer
13 years 10 months ago
Applying Extended Finite State Machines in Software Testing of Interactive Systems
Model Based Testing (MBT) is a functional testing technique that makes use of information from behavioral models of the software to carry out the testing task. This technique has b...
Marcelo Fantinato, Mario Jino
DAC
2007
ACM
14 years 5 months ago
Compact State Machines for High Performance Pattern Matching
Pattern matching is essential to a wide range of applications such as network intrusion detection, virus scanning, etc. Pattern matching algorithms normally rely on state machines...
Piti Piyachon, Yan Luo
IJCNN
2006
IEEE
13 years 10 months ago
Spatiotemporal Pattern Recognition via Liquid State Machines
— The applicability of complex networks of spiking neurons as a general purpose machine learning technique remains open. Building on previous work using macroscopic exploration o...
Eric Goodman, Dan Ventura
ARCS
2004
Springer
13 years 10 months ago
Extending the MVC Design Pattern towards a Task-Oriented Development Approach for Pervasive Computing Applications
Abstract. This paper addresses the implementation of pervasive Java Web applications using a development approach that is based on the Model-ViewController (MVC) design pattern. We...
Patrick Sauter, Gabriel Vögler, Günther ...