In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
We present a generic natural language processing (NLP) architecture, acronym QTIL, based on a system of cooperating multiple agents (Q/A, T, I, and L agents) which can be used in ...
Reverse engineering of program code is the process of constructing a higher level abstraction of an implementation in order to facilitate the understanding of a system that may be...
Abstract: Interoperability for information systems remains a challenge both at the semantic and organisational levels. The original three-level architecture for local databases nee...
—Discovering program behaviors and functionalities can ease program comprehension and verification. Existing program analysis approaches have used text mining algorithms to infer...