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SIGGRAPH
1999
ACM
13 years 10 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
MSV
2004
13 years 7 months ago
Accurate Modeling and Simulation of Heart Tissue with GDEVS/Cell-DEVS
- We present a model describing the electrical behavior of the heart tissue. Previous research in this field have studied this problem using PDEs (Partial Differential Equations) a...
Gabriel A. Wainer, Norbert Giambiasi
COMGEO
2000
ACM
13 years 5 months ago
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
13 years 10 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
ASPDAC
2010
ACM
151views Hardware» more  ASPDAC 2010»
13 years 3 months ago
Source-level timing annotation for fast and accurate TLM computation model generation
This paper proposes a source-level timing annotation method for generation of accurate transaction level models for software computation modules. While Transaction Level Modeling ...
Kai-Li Lin, Chen Kang Lo, Ren-Song Tsay