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VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
13 years 9 months ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
13 years 4 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...
VR
2010
IEEE
167views Virtual Reality» more  VR 2010»
13 years 3 months ago
Dynamic control of multiple focal-plane projections for eliminating defocus and occlusion
This paper presents a novel dynamic control of multiple focal-plane projections. Our approach multiplexes the projectors’ focal-planes so that all the displayed images are focus...
Momoyo Nagase, Daisuke Iwai, Kosuke Sato
VR
1993
IEEE
176views Virtual Reality» more  VR 1993»
13 years 9 months ago
Explorations of Display Interfaces for Virtual Reality
The technical limitations of early Virtual Reality systems made them almost teasers for showing the potential of the technology. Since these early days, many researchers have focu...
Michael F. Deering
SIGGRAPH
1993
ACM
13 years 9 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...