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ATAL
2010
Springer
13 years 6 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
SIGSOFT
2005
ACM
14 years 6 months ago
Facilitating software evolution research with kenyon
Software evolution research inherently has several resourceintensive logistical constraints. Archived project artifacts, such as those found in source code repositories and bug tr...
Jennifer Bevan, E. James Whitehead Jr., Sunghun Ki...
WWW
2006
ACM
14 years 6 months ago
Optimizing scoring functions and indexes for proximity search in type-annotated corpora
We introduce a new, powerful class of text proximity queries: find an instance of a given "answer type" (person, place, distance) near "selector" tokens matchi...
Soumen Chakrabarti, Kriti Puniyani, Sujatha Das
BMCBI
2008
164views more  BMCBI 2008»
13 years 5 months ago
Word correlation matrices for protein sequence analysis and remote homology detection
Background: Classification of protein sequences is a central problem in computational biology. Currently, among computational methods discriminative kernel-based approaches provid...
Thomas Lingner, Peter Meinicke
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 5 months ago
Coalition Formation Games for Distributed Cooperation Among Roadside Units in Vehicular Networks
Vehicle-to-roadside (V2R) communications enable vehicular networks to support a wide range of applications for enhancing the efficiency of road transportation. While existing work...
Walid Saad, Zhu Han, Are Hjørungnes, Dusit ...