Reearch into virtual environments on the one hand and artificial intelligence and artificial life on the other has largely been carried out by two different groups of people with ...
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
This paper describes the use of Virtual Reality to aid in the design, validation and user training of a gesture and vocal interface. The interface system sends commands to a conta...
Applying Virtual Reality (VR) in combination with Intelligent Tutoring Systems (ITSs) is a promising approach to computer based learning and training. However, the classical struc...