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» Applying Mixed Reality to Entertainment
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CVPR
1999
IEEE
14 years 7 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
NPAR
2009
ACM
14 years 1 days ago
Airbrush simulation for artwork and computer modeling
A computerized airbrush system with a full three dimensional airbrush interface is presented. The position and orientation of an electronic airbrush tool is tracked in space, and,...
Jonathan Konieczny, Gary W. Meyer
ICALT
2006
IEEE
13 years 11 months ago
Instruction Through The Ages: Building Pervasive Virtual Instructors for Life Long Learning
A pervasive virtual instructor is an artificially intelligent instructor that may appear transparent to the learner or appear in the form of a threedimensional graphical character...
Jayfus T. Doswell
IEICET
2006
83views more  IEICET 2006»
13 years 5 months ago
Visualization Methods for Outdoor See-Through Vision
Visualizing occluded objects is a useful applications of Mixed Reality (MR), which we call "see-through vision." For this application, it is important to display occlude...
Takahiro Tsuda, Haruyoshi Yamamoto, Yoshinari Kame...