We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon ...
Dustin B. Chertoff, Brian Goldiez, Joseph J. LaVio...
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...