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» Approximability of Edge Matching Puzzles
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ICN
2005
Springer
13 years 11 months ago
Scheduling Algorithms for Input Queued Switches Using Local Search Technique
Input Queued switches have been very well studied in the recent past. The Maximum Weight Matching (MWM) algorithm is known to deliver 100% throughput under any admissible traffic. ...
Yanfeng Zheng, Simin He, Shutao Sun, Wen Gao
SIGGRAPH
1995
ACM
13 years 9 months ago
Polygon-assisted JPEG and MPEG compression of synthetic images
Recent advances in realtime image compression and decompression hardware make it possible for a high-performance graphics engine to operate as a rendering server in a networked en...
Marc Levoy
BMCBI
2008
208views more  BMCBI 2008»
13 years 5 months ago
GraphFind: enhancing graph searching by low support data mining techniques
Background: Biomedical and chemical databases are large and rapidly growing in size. Graphs naturally model such kinds of data. To fully exploit the wealth of information in these...
Alfredo Ferro, Rosalba Giugno, Misael Mongiov&igra...
FOCS
2006
IEEE
13 years 11 months ago
Lower Bounds for Additive Spanners, Emulators, and More
An additive spanner of an unweighted undirected graph G with distortion d is a subgraph H such that for any two vertices u, v ∈ G, we have δH(u, v) ≤ δG(u, v) + d. For every...
David P. Woodruff
MM
2005
ACM
215views Multimedia» more  MM 2005»
13 years 11 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann