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RTAS
2011
IEEE
12 years 7 months ago
Resource Sharing in GPU-Accelerated Windowing Systems
Recent windowing systems allow graphics applications to directly access the graphics processing unit (GPU) for fast rendering. However, application tasks that render frames on the...
Shinpei Kato, Karthik Lakshmanan, Yutaka Ishikawa,...
USENIX
2004
13 years 6 months ago
How Xlib Is Implemented (and What We're Doing About It)
The X Window System is the de facto standard graphical environment for Linux and Unix hosts, and is usable on nearly any class of computer one could find today. Its success is par...
Jamey Sharp
ISPASS
2010
IEEE
13 years 10 months ago
A study of hardware assisted IP over InfiniBand and its impact on enterprise data center performance
— High-performance sockets implementations such as the Sockets Direct Protocol (SDP) have traditionally showed major performance advantages compared to the TCP/IP stack over Infi...
Ryan E. Grant, Pavan Balaji, Ahmad Afsahi
SC
2004
ACM
13 years 10 months ago
Experiences in Design and Implementation of a High Performance Transport Protocol
This paper describes our experiences in the development of the UDP-based Data Transport (UDT) protocol, an application level transport protocol used in distributed data intensive ...
Yunhong Gu, Xinwei Hong, Robert L. Grossman
ASPLOS
2004
ACM
13 years 10 months ago
Scalable selective re-execution for EDGE architectures
Pipeline flushes are becoming increasingly expensive in modern microprocessors with large instruction windows and deep pipelines. Selective re-execution is a technique that can r...
Rajagopalan Desikan, Simha Sethumadhavan, Doug Bur...