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» Augmented Coliseum: An Augmented Game Environment with Small...
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TABLETOP
2006
IEEE
13 years 10 months ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
EUROSSC
2008
Springer
13 years 6 months ago
Using a Movable RFID Antenna to Automatically Determine the Position and Orientation of Objects on a Tabletop
Augmented tabletop games support players by sensing the context of game figures (i.e., position and/or orientation) and then using this information to display additional game infor...
Steve Hinske, Marc Langheinrich
MOBISYS
2010
ACM
13 years 7 months ago
Augmenting mobile 3G using WiFi
We investigate if WiFi access can be used to augment 3G capacity in mobile environments. We first conduct a detailed study of 3G and WiFi access from moving vehicles, in three dif...
Aruna Balasubramanian, Ratul Mahajan, Arun Venkata...
AAAI
2008
13 years 7 months ago
A Case Study on the Critical Role of Geometric Regularity in Machine Learning
An important feature of many problem domains in machine learning is their geometry. For example, adjacency relationships, symmetries, and Cartesian coordinates are essential to an...
Jason Gauci, Kenneth O. Stanley
ACMACE
2006
ACM
13 years 10 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza