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ICALT
2006
IEEE
13 years 10 months ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
OTM
2007
Springer
13 years 10 months ago
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game
This paper presents a mobile system that supports young students learning history at an archaeological site. It adopts gameplay as a novel and effective technique particularly suit...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...
ISMAR
2003
IEEE
13 years 9 months ago
Augmented Reality Kanji Learning
ARToolKit programmers are familiar with the kanji symbols supplied with the distribution. Most of them have do not know what these kanji symbols mean. We propose a piece of educat...
Daniel Wagner, István Barakonyi
ACISICIS
2007
IEEE
13 years 11 months ago
2D Barcode and Augmented Reality Supported English Learning System
This study aims to construct a 2D barcode and handheld augmented reality supported learning system called HELLO (Handheld English Language Learning Organization), to improve stude...
Tsung-Yu Liu, Tan-Hsu Tan, Yu-Ling Chu
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
13 years 6 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...