Sciweavers

72 search results - page 13 / 15
» Augmenting Deformable Objects in Real-Time
Sort
View
ICRA
2003
IEEE
144views Robotics» more  ICRA 2003»
13 years 10 months ago
A vision-based haptic exploration
Real-world objects exhibit rich physical interaction behaviours on contact. Such behaviours depend on how heavy and hard it is when held, how its surface feels when touched, how i...
Hiromi T. Tanaka, Kiyotaka Kushihama, Naoki Ueda, ...
HCI
2009
13 years 2 months ago
Complemental Use of Multiple Cameras for Stable Tracking of Multiple Markers
Abstract. In many applications of Augmented Reality (AR), rectangular markers are tracked in real time by capturing with cameras. In this paper, we consider the AR application in w...
Yuki Arai, Hideo Saito
WSCG
2004
224views more  WSCG 2004»
13 years 6 months ago
Modelling Effects of Wind Fields in Cloth Animation
In this paper we show how to incorporate effects of wind fields in cloth animations. We discuss two different approaches to model force fields describing air motion and show how t...
Michael Keckeisen, Stefan Kimmerle, Bernhard Thoma...
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
13 years 10 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin
CGF
2008
144views more  CGF 2008»
13 years 5 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset