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» Authoring scenes for adaptive, interactive performances
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CHI
2009
ACM
14 years 5 months ago
Ephemeral adaptation: the use of gradual onset to improve menu selection performance
We introduce ephemeral adaptation, a new adaptive GUI technique that improves performance by reducing visual search time while maintaining spatial consistency. Ephemeral adaptive ...
Leah Findlater, Karyn Moffatt, Joanna McGrenere, J...
ICPR
2010
IEEE
13 years 3 months ago
Scene-Adaptive Human Detection with Incremental Active Learning
In many computer vision tasks, scene changes hinder the generalization ability of trained classifiers. For instance, a human detector trained with one set of images is unlikely t...
Ajay Joshi, Fatih Porikli
CHI
2009
ACM
14 years 5 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
CHI
2008
ACM
14 years 5 months ago
Impact of screen size on performance, awareness, and user satisfaction with adaptive graphical user interfaces
Adaptive personalization, where the system adapts the interface to a user's needs, has the potential for significant performance benefits on small screen devices. However, re...
Leah Findlater, Joanna McGrenere
CGF
2008
140views more  CGF 2008»
13 years 5 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu