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» Automatic Relighting of Overlapping Textures of a 3D Model
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MVA
2006
13 years 5 months ago
A System for 3D Modeling Frescoed Historical Buildings with Multispectral Texture Information
Abstract This work proposes a system for the automatic construction of multi-spectral three-dimensional (3D) models of architecture. Besides the specific application, which concern...
Nicola Brusco, S. Capeleto, M. Fedel, A. Paviotti,...
3DPVT
2004
IEEE
140views Visualization» more  3DPVT 2004»
13 years 9 months ago
Fusing Multiple Color Images for Texturing Models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...
CG
2004
Springer
13 years 5 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
WACV
2002
IEEE
13 years 10 months ago
Automatic Pose Estimation of Complex 3D Building Models
3D models of urban sites with geometry and facade textures are needed for many planning and visualization applications. Approximate 3D wireframe model can be derived from aerial i...
Sung Chun Lee, Soon Ki Jung, Ramakant Nevatia
ICCV
1999
IEEE
14 years 7 months ago
Resynthesizing Facial Animation through 3D Model-based Tracking
Given video footage of a person's face, we present new techniques to automatically recover the face position and the facial expression from each frame in the video sequence. ...
Frederic H. Pighin, Richard Szeliski, David Salesi...