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» Automatic replay generation for soccer video broadcasting
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MM
2005
ACM
192views Multimedia» more  MM 2005»
13 years 10 months ago
Video2Cartoon: generating 3D cartoon from broadcast soccer video
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...
IVC
2006
171views more  IVC 2006»
13 years 4 months ago
Extracting 3D information from broadcast soccer video
In this paper, we propose a new method to estimate players' and ball's positions from monocular broadcast soccer video. With the relationship between objects and the cam...
Yang Liu, Dawei Liang, Qingming Huang, Wen Gao
VISUAL
2007
Springer
13 years 11 months ago
Automatic Detection and Recognition of Players in Soccer Videos
An application for content-based annotation and retrieval of videos can be found in the sport domain, where videos are annotated in order to produce short summaries for news and sp...
Lamberto Ballan, Marco Bertini, Alberto Del Bimbo,...
CIVR
2007
Springer
254views Image Analysis» more  CIVR 2007»
13 years 8 months ago
Soccer players identification based on visual local features
Semantic detection and recognition of objects and events contained in a video stream has to be performed in order to provide content-based annotation and retrieval of videos. This...
Lamberto Ballan, Marco Bertini, Alberto Del Bimbo,...
AIIDE
2009
13 years 5 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...