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INFOCOM
2006
IEEE
13 years 10 months ago
Using Repeated Games to Design Incentive-Based Routing Systems
Abstract— Incorporating pricing information in routing systems has been explored in various contexts and fashions. In this paper we examine certain fundamental properties importa...
Michael Afergan
DIGRA
2005
Springer
13 years 10 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 4 months ago
Coalition Formation Games for Distributed Cooperation Among Roadside Units in Vehicular Networks
Vehicle-to-roadside (V2R) communications enable vehicular networks to support a wide range of applications for enhancing the efficiency of road transportation. While existing work...
Walid Saad, Zhu Han, Are Hjørungnes, Dusit ...
CORR
2006
Springer
95views Education» more  CORR 2006»
13 years 4 months ago
Naming Games in Spatially-Embedded Random Networks
We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
IVA
2005
Springer
13 years 10 months ago
Autonomous Virtual Agents Learning a Cognitive Model and Evolving
In this paper, we propose a new integration approach to simulate an Autonomous Virtual Agent's cognitive learning of a task for interactive Virtual Environment applications. O...
Toni Conde, Daniel Thalmann