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INFOCOM
2006
IEEE

Using Repeated Games to Design Incentive-Based Routing Systems

13 years 10 months ago
Using Repeated Games to Design Incentive-Based Routing Systems
Abstract— Incorporating pricing information in routing systems has been explored in various contexts and fashions. In this paper we examine certain fundamental properties important in the design of such a routing protocol. The importance of these properties is derived from the underlying economic factors governing the behavior of the autonomous players. We view the exchange of pricing information at an interconnect as a repeated game between the relevant players. For example, multiple ISPs competing for the business of a CDN. With this model, we see that various protocol parameters—such as protocol period, minimum bid size, and unit of measure— have a significant and important impact on the equilibrium outcome. We show how these parameters can be used to address the problem of the repeated dynamic and further that these conclusions are robust to a variety of practical assumptions including asynchronous play and heterogeneous networks. These often surprising results enable protoc...
Michael Afergan
Added 11 Jun 2010
Updated 11 Jun 2010
Type Conference
Year 2006
Where INFOCOM
Authors Michael Afergan
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