Sciweavers

120 search results - page 2 / 24
» Autonomous agent learning using an actor-critic algorithm an...
Sort
View
AIIDE
2009
13 years 5 months ago
Learning Character Behaviors Using Agent Modeling in Games
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Richard Zhao, Duane Szafron
SIGECOM
2011
ACM
259views ECommerce» more  SIGECOM 2011»
12 years 7 months ago
Designing adaptive trading agents
ended abstract summarizes the research presented in Dr. Pardoe’s recently-completed Ph.D. thesis [Pardoe 2011]. The thesis considers how adaptive trading agents can take advantag...
David Pardoe, Peter Stone
ECML
2007
Springer
13 years 11 months ago
Imitation Learning Using Graphical Models
Imitation-based learning is a general mechanism for rapid acquisition of new behaviors in autonomous agents and robots. In this paper, we propose a new approach to learning by imit...
Deepak Verma, Rajesh P. N. Rao
CEC
2005
IEEE
13 years 6 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
13 years 10 months ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez