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» Behaviour Understanding in Video: A Combined Method
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DSRT
2004
IEEE
13 years 8 months ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...
ICMI
2007
Springer
112views Biometrics» more  ICMI 2007»
13 years 11 months ago
How to distinguish posed from spontaneous smiles using geometric features
Automatic distinction between posed and spontaneous expressions is an unsolved problem. Previously cognitive sciences’ studies indicated that the automatic separation of posed f...
Michel François Valstar, Hatice Gunes, Maja...
IFL
2004
Springer
122views Formal Methods» more  IFL 2004»
13 years 10 months ago
Source-Based Trace Exploration
Abstract. Tracing a computation is a key method for program comprehension and debugging. Hat is a tracing system for Haskell 98 programs. During a computation a trace is recorded i...
Olaf Chitil
BMCBI
2008
86views more  BMCBI 2008»
13 years 5 months ago
Piecewise multivariate modelling of sequential metabolic profiling data
Background: Modelling the time-related behaviour of biological systems is essential for understanding their dynamic responses to perturbations. In metabolic profiling studies, the...
Mattias Rantalainen, Olivier Cloarec, Timothy M. D...
APGV
2007
ACM
130views Visualization» more  APGV 2007»
13 years 8 months ago
A perceptual approach to trimming unstructured lumigraphs
We present a novel perceptual method to reduce the visual redundancy of unstructured lumigraphs, an image based representation designed for interactive rendering. We combine featu...
Yann Morvan, Carol O'Sullivan