Tiny embedded systems have not been an ideal outfit for high performance computing due to their constrained resources. Limitations in processing power, battery life, communication ...
Software systems typically exploit only a small fraction of the realizable performance from the underlying microprocessors. While there has been much work on hardware-aware optimiz...
Dan Knights, Todd Mytkowicz, Peter F. Sweeney, Mic...
Concurrency bugs are among the most difficult to test and diagnose of all software bugs. The multicore technology trend worsens this problem. Most previous concurrency bug detect...
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Hyperthreaded (HT) and simultaneous multithreaded (SMT) processors are now available in commodity workstations and servers. This technology is designed to increase throughput by e...