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HICSS
2005
IEEE
191views Biometrics» more  HICSS 2005»
13 years 10 months ago
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China
The rapid growth of Internet usage has enabled many new online communities to develop. A particularly interesting phenomenon that has arisen through Internet communities is the vi...
Ian MacInnes, Lili Hu
ISCC
2008
IEEE
185views Communications» more  ISCC 2008»
13 years 11 months ago
Towards business model and technical platform for the service oriented context-aware mobile virtual communities
: Owing to the recent technical advances in the computing and mobile communications domain, the world of online virtual communities is experiencing a phenomenal growth and ever-inc...
Pravin Pawar, Julien Subercaze, Pierre Maret, Bert...
HICSS
2005
IEEE
139views Biometrics» more  HICSS 2005»
13 years 10 months ago
Business Models for Mobile Communities
Communities (especially virtual communities) of Interest have been the focus of substantial discussion in academic literature. This paper addresses Communities of Interest within ...
Petra Schubert, J. Felix Hampe
HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
13 years 9 months ago
Social Capital and Volunteerism in Virtual Communities: The Case of the Internet Chess Club
This paper considers the theory of social capital and volunteerism in an online gaming community, the Internet Chess Club (ICC). We discuss how increased social capital provides b...
Mark Ginsburg, Suzanne P. Weisband
SIGCPR
2000
ACM
173views Hardware» more  SIGCPR 2000»
13 years 9 months ago
Hollywood: a business model for the future?
This paper elucidates an emergent theory of organizational structure, process and leadership which the author believes will characterize the Internet based workplace of the future...
Charles E. Grantham