Sciweavers

26 search results - page 5 / 6
» CULLIDE: interactive collision detection between complex mod...
Sort
View
HAPTICS
2007
IEEE
13 years 11 months ago
Accelerated Proximity Queries for Haptic Rendering of Deformable Models
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
GRAPHICSINTERFACE
2007
13 years 6 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
VRML
1995
ACM
13 years 8 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
IMR
2004
Springer
13 years 10 months ago
Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
Manfred Ernst, Frank Firsching, Roberto Grosso
BIOCOMP
2006
13 years 6 months ago
Surgeon's Magic Wand: A Screen Pointing Interactive Method
: A novel, non-touch, screen pointing "magic wand" interface is proposed for surgeon's use in an environment requiring simultaneous display of several patients'...
Naren Vira, Shaleen Vira