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» Churn Prediction in MMORPGs: A Social Influence Based Approa...
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CSE
2009
IEEE
13 years 8 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
DSS
2011
12 years 8 months ago
Estimating the effect of word of mouth on churn and cross-buying in the mobile phone market with Markov logic networks
Abstract: Much has been written about word of mouth and customer behavior. Telephone call detail records provide a novel way to understand the strength of the relationship between ...
Torsten Dierkes, Martin Bichler, Ramayya Krishnan
ECAI
2010
Springer
13 years 2 months ago
Social Recommendation with Interpersonal Influence
Social recommendation, that an individual recommends an item to another, has gained popularity and success in web applications such as online sharing and shopping services. It is l...
Junming Huang, Xueqi Cheng, Jiafeng Guo, Huawei Sh...
CIKM
2010
Springer
13 years 2 months ago
Mining topic-level influence in heterogeneous networks
Influence is a complex and subtle force that governs the dynamics of social networks as well as the behaviors of involved users. Understanding influence can benefit various applic...
Lu Liu, Jie Tang, Jiawei Han, Meng Jiang, Shiqiang...
BMCBI
2010
176views more  BMCBI 2010»
13 years 4 months ago
Bayesian statistical modelling of human protein interaction network incorporating protein disorder information
Background: We present a statistical method of analysis of biological networks based on the exponential random graph model, namely p2-model, as opposed to previous descriptive app...
Svetlana Bulashevska, Alla Bulashevska, Roland Eil...