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» Coding of 3D virtual objects with NURBS
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3DIM
2007
IEEE
13 years 12 months ago
Surround Structured Lighting for Full Object Scanning
This paper presents a new system for acquiring complete 3D surface models using a single structured light projector, a pair of planar mirrors, and one or more synchronized cameras...
Douglas Lanman, Daniel E. Crispell, Gabriel Taubin
ICMCS
1999
IEEE
234views Multimedia» more  ICMCS 1999»
13 years 9 months ago
Spatiotemporal Segmentation and Tracking of Objects for Visualization of Videoconference Image Sequences
Abstract--In this paper, a procedure is described for the segmentation, content-based coding, and visualization of videoconference image sequences. First, image sequence analysis i...
Ioannis Kompatsiaris, Michael G. Strintzis
ISCAS
2008
IEEE
195views Hardware» more  ISCAS 2008»
13 years 12 months ago
Multi-view depth video coding using depth view synthesis
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...
Sang-Tae Na, Kwan-Jung Oh, Cheon Lee, Yo-Sung Ho
VRML
2003
ACM
13 years 10 months ago
Viewpoint adaptation during navigation based on stimuli from the virtual environment
We consider the possibility of automatically modifying the user’s viewpoint orientation for the purpose of enhancing the navigation experience. We concentrate on outdoor virtual...
Szilárd Kiss, Anton Nijholt
VRST
2005
ACM
13 years 11 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski