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» Color Constancy using 3D Scene Geometry
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ICCV
2009
IEEE
14 years 10 months ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers
ICIP
2009
IEEE
14 years 6 months ago
Color Constancy Using Stage Classification
The aim of color constancy is to remove the effect of the color of the light source. Since color constancy is inherently an ill-posed problem, different assumptions have been prop...
CGI
2009
IEEE
13 years 8 months ago
Automatic registration of color images to 3D geometry
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
Yunzhen Li, Kok-Lim Low
VR
2002
IEEE
261views Virtual Reality» more  VR 2002»
13 years 10 months ago
VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm
We have developed a method for recognizing and tracking known three-dimensional objects in scene images captured from a user’s viewpoint. The method uses multiple color histogra...
Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
CVPR
2005
IEEE
14 years 7 months ago
Bayesian 3D Modeling from Images Using Multiple Depth Maps
This paper addresses the problem of reconstructing the geometry and color of a Lambertian scene, given some fully calibrated images acquired with wide baselines. In order to compl...
Pau Gargallo, Peter F. Sturm