To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been ...
Collaboration is essential for the development of complex software systems. When a team of developers is geographically distributed, collaboration aspects –such as awareness, co...
MPI defines one-sided communication operations—put, get, and accumulate—together with three different synchronization mechanisms that define the semantics associated with th...
We present our system-level co-simulation environment for mixed domain microsystems. The environment provides synchronization and cosimulation between the Chatoyant MOEMS (MicroEl...
D. K. Reed, Steven P. Levitan, J. Boles, Jose A. M...
In mobile ad hoc networks, synchronous communication mechanisms appear to be not suitable, since these assume that the involved entities are present at the same time during the in...