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WETICE
2000
IEEE
13 years 9 months ago
Collaborating in 3D Virtual Environments: A Synchronous Architecture
To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been ...
Shervin Shirmohammadi, Nicolas D. Georganas
ICSE
2009
IEEE-ACM
13 years 11 months ago
An environment for synchronous software development
Collaboration is essential for the development of complex software systems. When a team of developers is geographically distributed, collaboration aspects –such as awareness, co...
Lile Hattori, Michele Lanza
PVM
2005
Springer
13 years 10 months ago
An Evaluation of Implementation Options for MPI One-Sided Communication
MPI defines one-sided communication operations—put, get, and accumulate—together with three different synchronization mechanisms that define the semantics associated with th...
William D. Gropp, Rajeev Thakur
DATE
2004
IEEE
173views Hardware» more  DATE 2004»
13 years 8 months ago
An Application of Parallel Discrete Event Simulation Algorithms to Mixed Domain System Simulation
We present our system-level co-simulation environment for mixed domain microsystems. The environment provides synchronization and cosimulation between the Chatoyant MOEMS (MicroEl...
D. K. Reed, Steven P. Levitan, J. Boles, Jose A. M...
MIDDLEWARE
2004
Springer
13 years 10 months ago
Designing a context-aware middleware for asynchronous communication in mobile ad hoc environments
In mobile ad hoc networks, synchronous communication mechanisms appear to be not suitable, since these assume that the involved entities are present at the same time during the in...
Mirco Musolesi