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» Complexity of Pure Equilibria in Bayesian Games
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SODA
2004
ACM
128views Algorithms» more  SODA 2004»
13 years 7 months ago
Computing equilibria for congestion games with (im)perfect information
We study algorithmic questions concerning a basic microeconomic congestion game in which there is a single provider that offers a service to a set of potential customers. Each cus...
René Beier, Artur Czumaj, Piotr Krysta, Ber...
FOCS
2006
IEEE
13 years 11 months ago
Computing Nash Equilibria: Approximation and Smoothed Complexity
We advance significantly beyond the recent progress on the algorithmic complexity of Nash equilibria by solving two major open problems in the approximation of Nash equilibria an...
Xi Chen, Xiaotie Deng, Shang-Hua Teng
AAAI
2006
13 years 7 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
AAAI
2000
13 years 7 months ago
Deliberation in Equilibrium: Bargaining in Computationally Complex Problems
We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Kate Larson, Tuomas Sandholm
WINE
2009
Springer
184views Economy» more  WINE 2009»
14 years 5 days ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...