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IJCIA
2002
137views more  IJCIA 2002»
13 years 4 months ago
Co-Evolution in Social Interactions
An interesting problem which has been widely investigated is under what circumstances will a society of rational agents realize some particular stable situations, and whether they ...
Hiroshi Sato, Akira Namatame
CHI
2010
ACM
13 years 11 months ago
Improving social game engagement on facebook through enhanced socio-contextual information
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...
INFOCOM
2012
IEEE
11 years 7 months ago
Socialize spontaneously with mobile applications
—With the proliferation of mobile devices in both smartphone and tablet form factors, it is intuitive and natural for users to socially interact with their collaborators or compe...
Zimu Liu, Yuan Feng, Baochun Li
ACMACE
2009
ACM
13 years 8 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
ACMACE
2004
ACM
13 years 10 months ago
Robot's play: interactive games with sociable machines
Personal robots for human entertainment form a new class of computer-based entertainment that is beginning to become commercially and computationally practical. We expect a princi...
Andrew G. Brooks, Jesse Gray, Guy Hoffman