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ACMACE
2009
ACM

Interactive fitness game for public places

13 years 8 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body motions and thus provokes physical exercises. Moreover, the game encourages social interactions between players, if played in multi-user mode. To play the game a person needs a mobile phone with accelerometer. We describe the game design based on engagement theories and the first evaluation results. The game can beneficially combine physical exercises and social interactions in a playful way. Categories and Subject Descriptors H.5.2 [User Interfaces]: Interaction styles, input devices and strategies. General Terms Design, Human Factors. Keywords Physical activity, social interactions, engagement, fitness games.
Ekaterina Kurdyukova, Matthias Rehm
Added 12 Aug 2010
Updated 12 Aug 2010
Type Conference
Year 2009
Where ACMACE
Authors Ekaterina Kurdyukova, Matthias Rehm
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