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» Computational Complexity of Weighted Threshold Games
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SOFTCO
2004
Springer
13 years 11 months ago
Designing Neural Networks Using Gene Expression Programming
Abstract. An artificial neural network with all its elements is a rather complex structure, not easily constructed and/or trained to perform a particular task. Consequently, severa...
Cândida Ferreira
EDUTAINMENT
2007
Springer
13 years 12 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
CORR
2006
Springer
154views Education» more  CORR 2006»
13 years 5 months ago
How Hard Is Bribery in Elections?
We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by paying certain voters to change t...
Piotr Faliszewski, Edith Hemaspaandra, Lane A. Hem...
SCA
2007
13 years 8 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
WEBI
2010
Springer
13 years 3 months ago
Exploiting Puzzle Diversity in Puzzle Selection for ESP-Like GWAP Systems
The ESP game belongs to the genre called Games with a Purpose (GWAP), which leverage people's desire to be entertained and also outsource certain steps of the computational p...
Yu-Song Syu, Hsiao-Hsuan Yu, Ling-Jyh Chen