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ACMACE
2004
ACM
13 years 10 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
COMGEO
2006
ACM
13 years 5 months ago
Cost prediction for ray shooting in octrees
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Boris Aronov, Hervé Brönnimann, Allen ...
CGF
2011
12 years 9 months ago
Global Structure Optimization of Quadrilateral Meshes
We introduce a fully automatic algorithm which optimizes the high-level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological ...
David Bommes, Timm Lempfer, Leif Kobbelt
IWEC
2004
13 years 6 months ago
Development of Extemporaneous Performance by Synthetic Actors in the Rehearsal Process
Autonomous synthetic actors must invent variations of known material in order to perform given only a limited script, and to assist the director with development of the performance...
Tony A. Meyer, Chris H. Messom
ISER
1993
Springer
141views Robotics» more  ISER 1993»
13 years 9 months ago
Experimental Integration of Planning in a Distributed Control System
This paper describes a complete system architecture integrating planning into a two-armed robotic workcell. The system is comprised of four major components: user interface, plann...
Gerardo Pardo-Castellote, Tsai-Yen Li, Yoshihito K...