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» Computer graphics curricula in the visual arts
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CG
2000
Springer
13 years 4 months ago
Computer graphics curricula in the visual arts
Computers have recently emerged as commonplace on the scene in a record number of university art departments. This rapid change has created the need for new curriculum in the comp...
Dena Elisabeth Eber
DAGSTUHL
2011
12 years 4 months ago
Feature Extraction for DW-MRI Visualization: The State of the Art and Beyond
By measuring the anisotropic self-diffusion rates of water, Diffusion Weighted Magnetic Resonance Imaging (DW-MRI) provides a unique noninvasive probe of fibrous tissue. In par...
Thomas Schultz
IEEECGIV
2009
IEEE
13 years 11 months ago
A Framework on the Applications of Interactive Art
—With the fusion in the world of art and science, technology has made a dent in the course of art, and there is now a time and place for those actively interested in both the aca...
Teeragit Nasaree Hare, Natasha Dejdumrong
CANDC
2005
ACM
13 years 6 months ago
The summer 1968 in London and Zagreb: starting or end point for computer art?
The Exhibition Cybernetic Serendipity (London 1968) is often considered to be the first major exhibition of computer art. Nearly forgotten, is an exhibition in Zagreb that also to...
Christoph Klütsch
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
13 years 2 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...