We present a fast hardware-accelerated stippling method which does not require any preprocessing for placing points on surfaces. The surfaces are automatically parameterized in or...
Alexandra Baer, Christian Tietjen, Ragnar Bade, Be...
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geometr...
Andreas Schilling, Reinhard Klein, Wolfgang Stra&s...
Gentropy is a genetic programming system that evolves two-dimensional procedural textures. It synthesizes textures by combining mathematical and image manipulation functions into ...
We present new methods for painterly video processing. Based on our earlier still image processing technique, we “paint over” successive frames of animation, applying paint on...