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DICTA
2003
13 years 6 months ago
Computing Image-Based Reprojection Error on Graphics Hardware
This paper describes a novel approach to the problem of recovering information from an image set by comparing the radiance of hypothesised point correspondences. This method is app...
John W. Bastian, Anton van den Hengel
3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
13 years 11 months ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
RT
1999
Springer
13 years 9 months ago
Hierarchical Image-Based Rendering using Texture Mapping Hardware
Nelson May, Oliver Deussen, Brett Keating
ISWC
2002
IEEE
13 years 10 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
WSCG
2003
318views more  WSCG 2003»
13 years 6 months ago
Quality Issues of Hardware-Accelerated High-Quality Filtering on PC Graphics Hardware
This paper summarizes several quality issues of an approach for high-quality filtering with arbitrary filter kernels on PC graphics hardware that has been presented previously. ...
Markus Hadwiger, Helwig Hauser, Torsten Mölle...