In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Abstract. We introduce the notion of coordination mechanisms to improve the performance in systems with independent selfish and noncolluding agents. The quality of a coordination ...
George Christodoulou, Elias Koutsoupias, Akash Nan...
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
We study the relationship between the social cost of correlated equilibria and the social cost of Nash equilibria. In contrast to previous work focusing on the possible benefits ...
Milan Bradonjic, Gunes Ercal-Ozkaya, Adam Meyerson...
We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...