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» Congestion Games, Load Balancing, and Price of Anarchy
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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 1 days ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
ICALP
2004
Springer
13 years 11 months ago
Coordination Mechanisms
Abstract. We introduce the notion of coordination mechanisms to improve the performance in systems with independent selfish and noncolluding agents. The quality of a coordination ...
George Christodoulou, Elias Koutsoupias, Akash Nan...
WINE
2009
Springer
184views Economy» more  WINE 2009»
14 years 3 days ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...
SIGECOM
2009
ACM
102views ECommerce» more  SIGECOM 2009»
14 years 19 hour ago
On the price of mediation
We study the relationship between the social cost of correlated equilibria and the social cost of Nash equilibria. In contrast to previous work focusing on the possible benefits ...
Milan Bradonjic, Gunes Ercal-Ozkaya, Adam Meyerson...
WINE
2009
Springer
171views Economy» more  WINE 2009»
14 years 3 days ago
The Impact of Social Ignorance on Weighted Congestion Games
We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...