— We study a simple game theoretic model for the spread of an innovation in a network. The diffusion of the innovation is modeled as the dynamics of a coordination game in which ...
We prove NP-hardness of pure Nash equilibrium for some problems of scheduling games and connection games. The technique is standard: first, we construct a gadget without the desir...
We consider risk-sensitive generalizations of Nash and correlated equilibria in noncooperative games. We prove that, except for a class of degenerate games, unless a two-player ga...
We study topology control problems in ad hoc networks, where network nodes get to choose their power levels in order to ensure desired connectivity properties. Unlike most other w...