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TOG
2010
191views more  TOG 2010»
12 years 11 months ago
Consistent normal interpolation
Alexander Reshetov, Alexei Soupikov, William R. Ma...
CGI
1997
IEEE
13 years 8 months ago
An Algorithm for Polygon Subdivision Based on Vertex Normals
In order to achieve the impression of a smooth surface while rendering a polygon mesh, normal vector vectors may be provided in the vertices of the mesh that are the average of th...
Cornelius W. A. M. van Overveld, Brian Wyvill
JCAM
2010
84views more  JCAM 2010»
12 years 11 months ago
Transfinite mean value interpolation in general dimension
Mean value interpolation is a simple, fast, linearly precise method of smoothly interpolating a function given on the boundary of a domain. For planar domains, several properties ...
Solveig Bruvoll, Michael S. Floater
CGF
2000
81views more  CGF 2000»
13 years 4 months ago
Generating Consistent Motion Transition via Decoupled Framespace Interpolation
espace interpolation algorithm abstracts motion sequences as 1D signals, and interpolates between them to create higher dimension signals, with weights drawn from a user specified...
Golam Ashraf, Kok Cheong Wong
CAGD
2005
93views more  CAGD 2005»
13 years 4 months ago
Simple local interpolation of surfaces using normal vectors
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic interpolation of a curved segment from the position and normal vectors at the end points, w...
Takashi Nagata