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» Constructing rheologically deformable virtual objects
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ICRA
2003
IEEE
104views Robotics» more  ICRA 2003»
13 years 10 months ago
Constructing rheologically deformable virtual objects
A physical modeling of rheological objects is presented. Objects showing rheological nature involve foods and biological tissues yet no systematic approach to build their virtual ...
Masafumi Kimura, Yuuta Sugiyama, Seiji Tomokuni, S...
ICAT
2003
IEEE
13 years 10 months ago
Extracting Rheological Properties of Deformable Objects with Haptic Vision
In this paper, we propose a novel approach to extracting rheological properties of deformable objects based on Haptic vision, which was proposed for vision-based automatic constru...
Naoki Ueda, Kiyotaka Kushihama, Shin-iti Hirai, Hi...
DEFORM
2000
13 years 6 months ago
Constructing Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal i...
Marcelo Kallmann, Etienne de Sevin, Daniel Thalman...
CGF
1998
213views more  CGF 1998»
13 years 4 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ICARCV
2002
IEEE
149views Robotics» more  ICARCV 2002»
13 years 9 months ago
A fast method to simulate virtual deformable objects with force feedback
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
Kenneth Sundaraj, César Mendoza, Christian ...