In this paper, we describe a mechanism for adaptive transmission of multimedia data, which is based on real time protocols. The proposed mechanism can be used for multicast multime...
: One of the major obstacles facing designers of video conferencing systems is the problem of ameliorating the effects of congestion on interconnected packet-switched networks that...
This paper uses analysis and experiments to study the minimal buffering requirements of congestion controlled multimedia applications. Applications in the Internet must use congest...
Kang Li, Charles Krasic, Jonathan Walpole, Molly H...
We introduce Adaptive Smooth Simulcast Protocol (ASSP) for simulcast transmission over best-effort networks. ASSP is a new multiple-rate protocol that implements a single rate TCP...
The nowadays Internet architecture is mainly based on unicast communications and best-effort service. However, the development of the Internet encouraged emerging services that ar...