Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...
: Model-Driven Development concepts are exhibiting as a good engineering solution for the design of ubiquitous applications with multi-device user interfaces and other contextaware...
Marino Linaje Trigueros, Juan Carlos Preciado, Fer...
This paper discusses the problem of content adaptation for mobile devices. The adaptation considers the context of the client and also the environment where the client request is ...
Today’s model of networking primarily concentrates intelligence at the end hosts with the network itself offering a simple“best-effort”,“data agnostic” communication med...